Vanquish your foes, expand your knowledge, and invest in new skills and abilities that will help you shape the game into a unique experience.įollow the footsteps of Randolph Carter and Basil Elton across the vast and mysterious Dreamlands. Pick your favorite weapon, master the arcane, exploit your enemies’ weaknesses and find the best approach to each encounter - whether it’s full-force front assaults or silent but deadly incursions. With plenty of weapons, abilities, and powers at your disposal, Dream Cycle lets you truly define the way you play.
With her life fading in the waking world, Morgan must free her friend and as many others as she can from the Dreamlands before the Crawling Chaos dooms them all. You play as Morgan Carter, a modern-day sorceress trapped in a mysterious alternate reality.
Using a wide variety of weapons from traditional to modern day, and a grimoire full of powerful spells, define your own play style as you plumb the depths of the infinite dreamlands.ĭesigned by veteran game developer Toby Gard, Dream Cycle is heavily inspired by Lovecraftian cosmic horror. Explore diverse dreams, and by understanding the events that transpired, free the dreamers from their perpetual torment. Take the role of modern-day arcanist Morgan Carter and walk the planes of the Dreamlands, a twisted dimension where the souls of the living are trapped in eternal nightmare. There’s no locked-in release window.Enter the world of Dream Cycle, a fully procedural action adventure by Lara Croft’s creator Toby Gard.
DokeV is coming to PC and consoles, but probably not anytime soon. Even if it looks a little too chaotic, I’m fascinated. I’ve always managed to watch Pearl Abyss games from a distance. “Flying through the sky, moving very fast, or pretending to be Superman… We worked very hard to create those experiences we imagined in the gameplay.” Dodge-rolling action aside, the traversal is easily the highlight. “You know those dreams you have when you’re young, where you feel like you’re flying?,” said game designer Changkee Nam. Similarly, lead producer Sangyoung Kim mentioned that “Wanting to create a game I could play together with my kid is what motivated the creation of DokeV.” In a follow-up overview video with developer comments, executive producer Daeil Kim got to the heart of the game, which draws from Korean folklore ( Dokkaebi) and also a bit of Ghostbusters: “We wanted to create a game the whole family can enjoy together.”
It was going to be, at one point, but Pearl Abyss “ decided to move the game in a different direction and it’s now a creature-collecting open world action-adventure.”
The gameplay trailer, if you missed it, then an interesting update to follow.Īs clarified in the aftermath of this trailer - which shows skateboarding, jet skiing, rocket-shoe dashing, super-fun-looking magical air swinging, umbrella gliding, and a giant lizard getting pummeled with an inflatable (?) hammer - DokeV isn’t an MMO. I initially let it slip through the cracks of Opening Night Live, but I knew I’d want to circle back. One of the zaniest Gamescom 2021 moments was the re-reveal of DokeV, an “all ages” action-adventure game with a bonkers world of creatures to befriend and very pretty graphics.